Started by steve. Last reply by steve Dec 1.
Just a few bits of useful information if you're interested in running Arduino code on the CUI32Stem:
- use MPIDE to compile and send the code : http://www.chipkit.org/wiki/index.php?title=MPIDE_Installation
- hold down the "PROG" pushbutton on the CUI32Stem while pushing "RESET", this will put it into bootloader mode (you'll see a special pattern of flashes…Continue
Posted by Dan Overholt on February 26, 2013 at 1:00pm
If you have one of these Grove I2C accelerometers from SeeedStudio, this example code will work with it.
//original code form …Continue
Posted by Dan Overholt on January 15, 2013 at 9:05am
If you would like to play simple major scales using a piezo buzzer or headphones / amplified speaker, the BASIC code by Rich Testardi below will do this.
You can alter the rhythm by changing the amounts in the sleep periods, or change the scale by moving the whole and half-steps…Continue
Posted by Dan Overholt on January 15, 2013 at 8:30am
If you have one of these Grove I2C Motor Driver boards from SeeedStudio, then the following code may be useful... Note also, that you'll need to add pull-up resistors to the I2C clock and data lines (say 10k ohms to 3.3v), since they're not included on the Grove H-bridge Motor Driver board.
//code shared by Frank…Continue
Posted by Dan Overholt on January 15, 2013 at 12:00am
$9.90 (including shipping worldwide):
This board plugs onto the top of the CUI32Stem ('shield'…Continue
Posted by Dan Overholt on June 17, 2012 at 9:18pm
$106.50 usd (including shipping anywhere in the world):
Posted by Dan Overholt on June 17, 2012 at 9:14pm
$30 usd, including shipping anywhere in the world:
Wiki (documentation on Seeed's site):…Continue
Posted by Dan Overholt on June 17, 2012 at 9:11pm
A system for Do-It-Yourself (DIY) interfaces for Sound and Music Computing using the new CUI32Stem has been described in the paper below. The system is based on the GROVE system of interchangeable transducers. Together, the CUI32Stem and Grove provide a malleable and fluid prototyping process of ‘Sketching in Hardware’ for both music and non-music interaction design ideas.
The CUI32Stem is designed specifically to work hand- in-hand with the GROVE elements…Continue
Posted by Dan Overholt on June 17, 2012 at 9:07pm