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NEW USER to all prototyping, STARTING on CUI32stem ... 5 Replies

Started by Robert Mehlschau. Last reply by Robert Mehlschau Mar 28.

StickOS TextMate bundle 4 Replies

Started by Michael Rogers. Last reply by Robert Mehlschau Mar 27.

CUI32STem in arduino language 4 Replies

Started by pascal. Last reply by Dan Overholt Jan 11.

Latest Activity

Robert Mehlschau replied to Robert Mehlschau's discussion NEW USER to all prototyping, STARTING on CUI32stem ...
"Verified FIXED ! Everything is working now."
Mar 28
Dan Overholt replied to Robert Mehlschau's discussion NEW USER to all prototyping, STARTING on CUI32stem ...
"Yep, you got it :-)"
Mar 27
Robert Mehlschau replied to Robert Mehlschau's discussion NEW USER to all prototyping, STARTING on CUI32stem ...
"I did not get it at first ... But I just Gooogled "V* JUMPER" and CUI32 and looked at the images and I zoomed in on an image of the RED board and it labeled the same spot 5v so, NOW I SEE IT ! I guess that weird piece of plastic in the…"
Mar 27
Dan Overholt replied to Robert Mehlschau's discussion NEW USER to all prototyping, STARTING on CUI32stem ...
"Hi Robert, The code to control a relay is exactly the same as the buzzer, so that's nice and simple. But yes, it does require 5volts - this is not a problem for the CUI32Stem to provide to the Grove relay - there are two possiblities: - next…"
Mar 27
Robert Mehlschau replied to Michael Rogers's discussion StickOS TextMate bundle
"BTW, I just did the basic install of the package on Windows into Sublime Text 2 and noticed --> A BUG! A JUICY little BUG!! The file name is SitckOS Basic.tmLanguage <-- NOT "Stick""
Mar 27
Robert Mehlschau replied to Robert Mehlschau's discussion NEW USER to all prototyping, STARTING on CUI32stem ...
"So I could NOT get my relays to work at all, the LED did not light, and I tried more then one. It is just the regular Grove - Relay, it says on top of the relay it is a 5v relay, so is the voltage too low? And Dan was going to show me how to raise…"
Mar 27
Robert Mehlschau posted a discussion

NEW USER to all prototyping, STARTING on CUI32stem ...

Here is my conversation with Dan to get me started with using the CUI32 board. Notice I am doing it the HARD way, I have not purchased the standard shield and do not plan to do so I want the low profile and to be able to see the board for presentation. I am just using the 4 wire cables directly on the board, and near the end of this conversation I soldered all the pins into the 4 wire area of the board.   From: Robert Mehlschau  > To: Dan Overholt  >>   High, I just got my CUI32stem…See More
Mar 27
Dan Overholt replied to Michael Rogers's discussion StickOS TextMate bundle
"This is great - and for those interested in getting this working in Sublime Text 2, it actually works great! on Windows: remove the internal subfolders (preferences and syntaxes), and move the 3 files out to the root which should then be named…"
Mar 1
Dan Overholt posted a blog post

Running Arduino code on the CUI32Stem

Just a few bits of useful information if you're interested in running Arduino code on the CUI32Stem:- use MPIDE to compile and send the code : http://www.chipkit.org/wiki/index.php?title=MPIDE_Installation- hold down the "PROG" pushbutton on the CUI32Stem while pushing "RESET", this will put it into bootloader mode (you'll see a special pattern of flashes indicating it's in the bootloader rather than…See More
Feb 26
Dan Overholt posted blog posts
Jan 15
Dan Overholt replied to pascal's discussion CUI32STem in arduino language
"You don't need to change the bootloader, just use it... with the 'PROG' button.  From there on, it's just the same as any normal Arduino, which means you have to make sure that in MPIDE's 'Tools' menu, you…"
Jan 11
pascal replied to pascal's discussion CUI32STem in arduino language
"Thanks for help, I'm a newbie in µC programmation and I don't know how to change the bootloader. "
Jan 10
Dan Overholt replied to pascal's discussion CUI32STem in arduino language
"Hi Pascal, MPIDE's support for the CUI32Stem is not all that great at the moment for the CUI32Stem - I'm hoping one of the devs at ChipKit could improve this at some point if they have time... a few things: - you have to manually put the…"
Jan 9
pascal replied to pascal's discussion CUI32STem in arduino language
"to connect the cui32stem to the grove system I've founded this : grove converter cable "
Jan 7
pascal posted a discussion

CUI32STem in arduino language

Hi,I wan't to program my CUI32Stem in arduino language. I've downloaded the MPide compiler.What I'm I suppose to do now ? Is there anywhere a tutorial for this ? (I haven't found yet)What are the pin numbers for the arduino language ?Other question : is it possible to connect the grove cables directly on the CUI32stem ?Thanks for helpSee More
Jan 7
Dan Overholt replied to elnorbii's discussion MPIDE very bad implementation for CUI32Stem
"Hi - Thanks for this initiative!  Unfortunately, I don't have enough time right now to help out - but I fully agree that it'd be great to have better support for the CUI32Stem in MPIDE. I think it would be worthwhile for you to make a…"
Dec 18, 2012

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Running Arduino code on the CUI32Stem

Just a few bits of useful information if you're interested in running Arduino code on the CUI32Stem:

- use MPIDE to compile and send the code : http://www.chipkit.org/wiki/index.php?title=MPIDE_Installation

- hold down the "PROG" pushbutton on the CUI32Stem while pushing "RESET", this will put it into bootloader mode (you'll see a special pattern of flashes…

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Posted by Dan Overholt on February 26, 2013 at 1:00pm

Accelerometer example for Grove 3-axis digital (±1.5g)

If you have one of these Grove I2C accelerometers from SeeedStudio, this example code will work with it.  

http://www.seeedstudio.com/wiki/Grove_-_I2C_3-axis_Accelerometer

//original code form …

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Posted by Dan Overholt on January 15, 2013 at 9:05am

Wireless capacitive touch sensing

Let's say you have 3 CUI32Stem boards, each with a ZigFlea board attached.  One of them is the 'base' and is attached to your USB port, while the other two have Grove I2C touch sensors attached:…

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Posted by Dan Overholt on January 15, 2013 at 9:00am

Knock Clock in StickOS BASIC

Knock Clock from Giorgio Uboldi on Vimeo.

 

This is a fun little project done by some fine folks at CIID. Here's a bit of code to accomplish the same in StickOS:

 …

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Posted by Dan Overholt on January 15, 2013 at 8:56am

Musical scales on a piezo buzzer / pseudo-theremin

If you would like to play simple major scales using a piezo buzzer or headphones / amplified speaker, the BASIC code by Rich Testardi below will do this.  

You can alter the rhythm by changing the amounts in the sleep periods, or change the scale by moving the whole and half-steps…

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Posted by Dan Overholt on January 15, 2013 at 8:30am

Motor control with the CUI32Stem and I2C Driver from SeeedStudio

If you have one of these Grove I2C Motor Driver boards from SeeedStudio, then the following code may be useful...  Note also, that you'll need to add pull-up resistors to the I2C clock and data lines (say 10k ohms to 3.3v), since they're not included on the Grove H-bridge Motor Driver board.

http://www.seeedstudio.com/wiki/Grove_-_I2C_Motor_Driver_V1.1

//code shared by Frank…

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Posted by Dan Overholt on January 15, 2013 at 12:00am

ZigFlea for CUI32Stem available

$9.90 (including shipping worldwide):

http://www.seeedstudio.com/depot/zigflea-p-1146.html?cPath=132_208

This board plugs onto the top of the CUI32Stem ('shield'…

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Posted by Dan Overholt on June 17, 2012 at 9:18pm

CUI32Stem Grove Dash Kit available

$106.50 usd (including shipping anywhere in the world):

http://www.seeedstudio.com/depot/cui32stem-grove-dash-kit-p-1179.html?cPath=132_208

includes:

  • 1 …
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Posted by Dan Overholt on June 17, 2012 at 9:14pm

CUI32Stem - new board available from Seeed Studio

$30 usd, including shipping anywhere in the world:

http://www.seeedstudio.com/depot/cui32stem-p-1100.html?cPath=132_208

Wiki (documentation on Seeed's site):…

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Posted by Dan Overholt on June 17, 2012 at 9:11pm

CUI32Stem for Sound and Music Computing interfaces

A system for Do-It-Yourself (DIY) interfaces for Sound and Music Computing using the new CUI32Stem has been described in the paper below. The system is based on the GROVE system of interchangeable transducers. Together, the CUI32Stem and Grove provide a malleable and fluid prototyping process of ‘Sketching in Hardware’ for both music and non-music interaction design ideas.

The CUI32Stem is designed specifically to work hand- in-hand with the GROVE elements…

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Posted by Dan Overholt on June 17, 2012 at 9:07pm

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